Archive for August, 2009

“Fishtank VR” for TrackIR

I’ve been incredibly impressed by Johnny Lee’s “Fishtank VR” demo using the Nintendo Wiimote as a headtracker: simply by introducing physical-world-related motion parralax, Lee was able to create a very strong sense of three-dimensionality – completely without stereoscopy!

Even more awesome, he provided the complete source code for his applications! Having a TrackIR 5 consumer-grade infrared head tracker at my desk, I decided to adapt Lee’s application to the headtracker. Using the OptiTrack SDK, I was soon up and running… here’s my application (source code included):

(Note that I do not claim any sort of originality, credit or even real authorship.  All I did was adapt the existing code to a new SDK.)